You never beat Ultima IV? Get thee to an emulator! :)
No, sadly I never did. I played it for a bit at a friend's house. I'll have to revisit it sometime!
I've played Myst, Seventh Guest and 11th Hour, but I didn't beat 11th. Diablo isn't on the list either, and I didn't see Simcity. I've played Pacman, Ms. Pacman and, hey Hunt the Wampas isn't on the list!
On another note, Zoo Tycoon is, well, slow. Does anybody know how to speed it up?
Italicize the ones you've played, bold the ones you've beaten (or played to such a
sufficiently high level that you could routinely beat the scores of your average joe). Make
a note if you didn't actually play it on its original platform, but instead played it on a
MAME emulator or some "Greatest Hits" package.
I'll chop it down to the ones I've played...
2. Pong (1972: Arcade/Console) -- Played it on an early (1976-ish?) home console, called a Bag-a-tel. Very weird device.
3. Space Invaders (1978: Arcade) -- Arcade and Atari 2600.
6. Pitfall! (1982: Atari 2600) -- Did you join the Pitfall high scorers club? Yes I did, and I got the patch too!
8. Game & Watch (1980-88) -- I played a lot of these things, and I still have a bunch of 'em.
10. Pac-Man (1980: Arcade) -- Arcade and 2600 version
11. Donkey Kong (1981: Arcade) -- Arcade
13. E.T. (1982: Atari 2600) -- Have the 2600 version, don't remember what it was like.
17. Super Mario Bros. (1985: Arcade/NES) -- Mostly NES, once or twice in the arcade.
23. Tetris (1986: PC/NES/GameBoy) -- All three systems. I still play it now, occasionally, on my cellphone.
26. Doom (1993: PC) -- Yep, the original Doom.
29. Super Mario Kart (1992: Super NES) -- One of my favorite games. The N64 version is great, too.
30. Populous (1989: Amiga/PC) -- PC. A good game, but I played the original SimCity far more. Yay, EGA graphics...
33. Myst (1993: Mac/PC) -- Had it, never got into it much.
36. Super Mario 64 (1996: Nintendo 64) -- I think I did finally get 85 stars and tried to beat it... don't remember if I did.
40. The Legend of Zelda: Ocarina of Time (1998: N64) -- I started to work my way through this one seriously, but then I didn't have much time. Also the last game I made any kind of sustained effort to play. Then came furry...
Strangely enough, I still have my Atari 2600 and about 70 games for it.
Wish I had the opportunity to play some of those early 80's raster games. I've always been fascinated the way earlier technology was pushed to its limits in an attempt to get something unique.
Well, it was about then that I stopped going to arcades. I haven't owned any consoles other than a PS and PS2 (technically, the PS2 is Trey's but I have free use of it, so it's practically like owning it).
Mostly I've played PS2 and PC titles since about '94.
The NES version of Gauntlet was quite fun, but had a ridiculously hard quest in where you had to solve treasure rooms within a certain time limit, to get a clue to finding the real ending. It was similar to but enhanced in gameplay from the arcade in many ways.
Interesting that they chose C64 for MULE - which is technically a port of the Atari 800 version, where it originated because that was the first system to easily support 4 player mode, which is vital to fully enjoy MULE. *sigh* even in tribute Atari gets no respect.
I never *joined* the Pitfall club, but I qualified several times. :)
The port of MULE to the C64 was quite brilliant of course. Not having access to an Atari computer, I played it and loved it there. I agree, 4 players is the best way to play the game. Are there any groups that get together and still play? :)
I got the requisite 114,000 points on Pitfall and photo'd my screen and sent it in... probably to Atari Age or something, but I never heard back about it. I didn't know there was a club!
P.S. I think #22 is supposed to be The Manhole. I think that is about the right year for it, and unlike most games, I believe there was a Macintosh version.
Oh, The Manhole would make sense, wouldn't it? I vaguely remember that one... Never played it but it looked like my sort of puzzle adventure game, IIRC.
For Pitfall, sending the photo in was the way to join the club, so you qualified. (There wasn't anything more to it than that, really; it was just a promotional thing. I think they sent you bumper stickers or something.)
There was a version of The Manhole for the PC-Engine CD-Rom that was multi-lingual with spoken dialog. It was a graphical adventure game for kids, and had no real ending, it was more of and explore and interact with the charcters as you go along. LOL I remember there was a cute mouse that would peak out of a hole in the wall when you flipped a light switch or somthing.
Activision used to have clubs for most of their games, and said that they'd give out badges for getting certain scores in their games. I sent quite a few photos with high scores from games (Laser Blast, Seaquest, Frostbite, Dragster, Freeway and Fishing Derby) one time and never heard back from them. I suspect that it was a limited time offer and that's why I never heard back.
Oh heck that's just a small fraction of all the games that I've played over the years XD I started playing video games back in the Atari 2600 days, and have gone through all the systems up to the PSP.